Category: General

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Vava Interactive Showroom

Date posted: March 28th, 2012 • Author Stefan Trifunovic Vava Showroom Mugshoot

It’s been awhile since we published new articles, being preoccupied with making new games and other stuffs. But now, we are happy to announce showcase of our artwork, sprites, concepts, 3d models, animation and techinques we developed while making games for various companies. Here’s Vava Interactive Showroom : VAVA Interactive Showroom There you can see […]

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Leaderboeards & achievements

Date posted: November 3rd, 2011 • Author Maroje Ljutić Leaderboeards-achievements_blogHomepage95x95

There are different genres of games and every game keeps us motivated through their goals. For example, solving puzzle, rescuing princess, defending castle, solving quests and so on. But how to increase re-playability when the goals are reached? Maybe to improve yourself by approaching these goals. Therefore, most games have scores. Even the classic, Super Mario Bros, had a scoring system, Although it has strict goals, clearing levels and saving the princess. Yet, SMB is one of the most beloved games their players probably didn’t pay much attention on the score.

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Welcome post

Date posted: April 12th, 2011 • Author Maroje Ljutić Welcome-post_blogHomepage95x95

First, welcome to our blog. We hope you will find something interesting to read as we’ll be putting up articles about computer graphics, game logic and various other game development areas.

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